Saltybet Real Money
Posted By admin On 19/07/221) IT'S NOT REAL MONEY!!!!!!!!!!! You play with in-game currency called ' SALTY BUCKS ' and when you lose all your Salty Bucks it resets back to a couple thousand in 24 hours. Slot machines are popular worldwide for their record-breaking jackpots Salty Bet Mobile and exciting themes. With few rules and strategies to consider, slot games are perfect for new casino players. Try some free slot games now or discover online slots to play for real money. But that isn't what SaltyBet is at it's most interesting, as the real fun starts when there are no real-life tournaments going on. Instead of watching live matches, the site instead runs its own emulation of the M.U.G.E.N engine, a fanmade fighting game engine that was created entirely for fanmade characters, music, and stages.
Why have I not finished GTA? Because I am obsessively watching Saltybet. Saltybet is a free 24/7 Twitch stream with a fake-money betting system. The stream runs random CPU vs CPU battles off of M.U.G.E.N a 2d fighting engine with literally thousands of characters downloaded from wherever. The things that I find fascinating about Saltybet aren’t the matches themselves, but rather the meta game and the community surrounding the meta game as everyone tries to figure out which characters are more broken than the others. Here are a couple of observations, starting with character properties, All of these of course, are subject to change as ultimately, Saltybet is pretty random regardless of any pattern.
- AI: Probably by far, the most important quality that a character can have. Very very little can make up for having a shit AI. You can sometimes tell if a character has an aggressive AI by looking at their idle animation. If it is abnormally fast, there is a decent chance that their AI will go into turbo mode when the match starts. Similarly, if they don’t have an idle animation or don’t look like they will move they quite frequently won’t, unless of course the character looks like it was specifically designed to be OP.
- Damage/health: Characters vary greatly in damage and health. Mexihealth and mexidamage referring to insanely high health and damage stats respectively. These aren’t deal breaking stats as characters with high damage and health stats can and often are beaten by characters with a better AI.
- Supers: Shit characters with a one-hit KO super can still win (eg the weird dbz characters from Brazilian sites have ‘mexibeams’ as they call them). On the other hand, shit AI’s can mean that a character ends up never using any supers.
- Hitbox: Remember that large characters aren’t necessarily better because they (usually…) have large hit boxes. Non-retarded small sized characters will quite often confuse the AI of larger sized characters. So unless their AI spams some cheese move, there is a chance that a larger character will lose…unless they are enormous. Always bet on fighting game bosses (characters that literally take the entire screen) as they usually have insanely high damage/health in combination some attack that they spam that is literally unavoidable because it hits the entire screen.
- Hierarchy of attack types: Bullshit attacks > beam spam > swords > non-sword weapons > fighters > other. A lot of the Waifus and decent anime characters have some ranged beam or death ball that they spam constantly. Good luck determining who does and does not beam spam though. Regardless of attack type, I think aggressive AIs have a higher chance of winning (doing something is better than being a potato). Again, good luck determining who has a more aggressive AI…
- Misc properties that may or may not matter: Having more special attack bars, having a longer name, having an adjective name (evil, dark, shin, ghetto, etc), being more glitchy than the other glitchy character.
Per series:
Remember that no two Kens are ever the same. Also, don’t ever mess with Rare Akuma, any variation of Ronald McDonald, or Barney. There’s a list of god tier MUGEN characters floating around, but these are the ones that I have heard about and seen.
- At least half if not more of the MUGEN characters are Brazilian DBZ characters and as a whole they, as in 90% of them suck ass because they all have terrible AIs. The super small-sized DBZ characters are terrible as are any of the characters that look like they use charging as a game mechanic because that is literally all they will do for half of the match. There are a few normal/large sized DBZ characters in the higher tiers but good luck sorting them out of the lot. Nail for example is one of them since he apparently has little to no hit box…
How Much Is Lipsticknick Worth
- Naruto characters (stiff Narutos specifically) almost always lose. The only time I have ever seen one win was against DBZ.
- Always bet on Card Captors, Sailor Moon and any weird female Japanese fighting game character based off of doujins: TouHou, Melty Blood. Their frail outer appearance is offset by beam spam of some sort.
- Watch out for fakes.
- Kenshin characters are a safe bet. They don’t have spammy beam attacks but are for the most part insanely fast with a decent AI (they also all have swords).
- A lot of the non-fighting game video game characters are pretty decent except for Chrono Trigger.
- The characters that are ripped from actual fighting games (real not fakes) seem to be fairly balanced in that they are at least guaranteed to do something since all of their normal moves have been copied over to MUGEN. So against a character with a crap AI (DBZ, Naruto) they will usually win. Bet at your own risk. Of the fighter characters, Puzzle Fighters are pretty decent as they all have that green cheese roll.
- The robots that explode when they win have a fast attack rate but low damage.
- Made up characters are a mixed bag. IIRC they tend to have pretty OP attacks if they ever manage to pull them off, as they can either literally stand there and do nothing or end the match in 10 seconds. I’ve heard to always bet on MS paint but to be honest, most of those seem to be a wildcard.
- Ninja turtles (I think it may be just Michelangelo though) have a very high chance of winning by a timer scam (they will get a few hits in and then glitch out of the arena until the timer runs out)
When you lose all of your money, will will get $10 in pity cash. If you are stuck in the salt mines always go all in on someone. $10 can win a lot if there’s a big upset. There is an account based leveling system in place btw, so the more you bet the higher your level and minimum cash will rise, making it easier to get out of the salt mines. If you want to win big you have to take a risk on an underdog and hope for a big upset. This is kind of where I am right now (went all in and lost).
I dreamt about Salty Bet two weeks ago. I've only ever dreamt about one other game in my life. That was Ocarina of Time, and I was 12.
When I woke up, I turned on my computer, went to saltybet.com, and watched a small anime cat girl beat up a baby in a mech suit. Minutes later, I'd completed a payment of just under nine dollars for three months' membership. When I logged back into my account, I bet a substantial amount of pretend money on a green-haired, Japanese-speaking version of Ronald McDonald who'd scream 'ran ran RUUU!' as he chucked fistfuls of chips at his opponent.
I do not regret spending those nine dollars
Salty Bet is a game about a game. It pits computer-controlled fighting game fighters against other computer-controlled fighting game fighters on a nearly non-stop loop. As is tradition with beat 'em ups, the fighters come from all corners of the earth. There's Ryu and Ken from Street Fighter, Mai Shiranui from King of Fighters, and Spiderman from Marvel vs. Capcom 2. But there's also the aforementioned baby in a mech suit. There's a killer whale. There's a man-sized version of the open-gobbed subject from Edvard Munch's expressionist painting the Scream, appropriately named 'Munch.'.
They're able to fight each other thanks to the magic of MUGEN: a free fighting game engine that allows people to plug in their favourite characters. Ken and Ryu have had their data and move-set cribbed straight from Street Fighter. Munch is a community-made character born from 2chan's desire to replicate Japanese memes in a fighting game environment. In between are all manner of oddities: existing fighting game characters with vastly increased damage, bafflingly powerful schoolgirls, and - for some reason - a small army of Dragon Ball Z characters, each with a varying suffix.
These characters are randomly drawn to battle each other. Their matches are watched, discussed, and ultimately bet on by - on an average day - between one and five thousand people at a time. Bets aren't made with real money: the only currency at stake is 'Salty bucks'. They're completely arbitrary and completely inconsequential, and I paid about six quid to make sure that I never ran out of them.
Salty Bet Mugen
My six quid got me three months of 'Illuminati' status, allowing me to see the career wins and losses of the site's slate of MUGEN fighters. Salty Bet pays out on bets depending on the match odds, in turn generated by those who bet. If Rare Akuma (won 32, lost two), taken from the Street Fighter series and souped up to ludicrous levels by MUGEN character creator P.o.t.S. steps onto the field against a wobbly pixellated version of footballer Thierry Henry (won two, lost 33), the odds will skew heavily in Akuma's favour and betters will find scant reward - a salty buck or two, at most - for betting on the favourite. Conversely, bet on the underdog, and you could be sitting on a fortune. Get the call wrong, though - guess that a seven foot monster with a sword might batter a ten year old girl dressed as a cat, only to have the cat-girl score three perfect rounds in a row - and you're back to the salt mines.
An Illuminati's Salty bank balance never drops below $666 no matter how disastrous their bet, meaning they're always well clear of the dreaded mines. I used this to my advantage when I first joined their ranks, betting my whole pot on clear underdogs in an attempt to win big. Upsets aren't common, but dodgy AI, strangely sized stages, and character mismatches can hand vast payouts to those brave enough to bet.
I won biggest on Captain Caveman. I stuck $887 on the irritating '70s cartoon character, hoping he'd outdo Mortal Kombat's Johnny Cage. Somehow he did: Cage's AI was unable to cope with Caveman's surprisingly effective rushdown game, and I received a $7,461 paycheque. I lost most betting on The Nightmare: $3,133 down the tubes against an anime girl in a nightie with one previous recorded victory over twenty bouts.
Salty Bet only stops streaming MUGEN matches during real-world fighting game community tournaments. It was at the most prominent of these that the site got its inspiration, as its creator explains.
'I started opening bets for FGC tournaments in May (2013), and continued to be a part of major events up until EVO. After EVO, I started brainstorming and became interested in the idea of streaming MUGEN so that people could bet when FGC events weren't happening. Things started off pretty simple, with me loading up characters manually, pausing the game, and entering in the matches. Things just grew incrementally from there until it became a 24/7 fake money casino.'
Salty Bet's creator is protecting their anonymity: when I asked for a name, Salty said the site was 'powered by a team of highly intelligent saltwater dolphins,' only providing a tidbit of detail on their background. 'I played Marvel vs. Capcom casually within my local FGC, but was and still am primarily a stream monster.'
Salty Bet has attracted stream monsters of its own, with their own exhaustive lexicon of terms. I asked Salty what he thought caused the rampant neologism. 'It's a mix. The site itself is called 'Salty' Bet, and salty is like the first or second word in the FGC handbook. The community has many people from outside the FGC as well, so they bring their own influences. Dongers?'
Many words and phrases spotted on Salty Bet's chat are loaned from other Twitch.tv channels, or even other games. Visitors will often see the words 'raise your dongers', accompanied by a squat figure with raised arms: 'ヽ༼ຈل͜ຈ༽ノ.' The term originated in League of Legends' player Imaqtpie's stream, and has propagated across Twitch streams, to be deployed at near-random intervals.
But Salty Bet has also birthed its own language. 'Mexibeams' are hugely powerful laser attacks, used with regularity by MUGEN's Dragon Ball Z and Saint Seiya characters. Their name comes from the Spanish-speaking versions of the latter group loaded into Salty's casino; their popularity comes from their ability to turn a match in one attack. Often DBZ characters - over-represented in Salty Bet's roster - will flounder all game, missing punches and taking a pummelling, before unleashing a mexibeam that wipes an opponent's health bar in a single strike. This has resulted in Salty Bet's first two maxims: 'always bet on DBZ,' and 'never bet on DBZ.'
The 'mexi' prefix has been tacked on to other words: health, to indicate an inflated hit-point pool, or damage, to suggest the character hits overly hard. It's even sometimes jammed onto the front of another Salty-forged word: 'dream.' When a character is on course for an upset, the stream chat in the corner of the screen will be awash with dreamers. At first, the stock phrase was 'the dream is alive!' Over time, it's morphed to 'dream.exe is installing!' When the underdog's upset is stymied, 'dream.exe has crashed.'
More specific memes are produced as viewers learn Salty's roster. Darkstalkers' Jon Talbain growls before a match: Twitch chat replicates the noise, hundreds of people repeatedly typing 'RRRRRRRRR.' Others, such as 'waifu', to be aimed at any female anime character, are repurposed from internet subculture dens - most commonly 4chan.
MUGEN's open-source nature means new characters can be suggested by emailing their data in. That variety breeds Salty Bet's best matches: robots versus children, children versus extra-galactic tentacle creatures, extra-galactic tentacle creatures versus dogs. I asked Salty for his favourite match so far.
'Every Thursday we have a special event where subscribers to the Twitch channel can request exhibition matches. During the Shaker Classic 5 tournament, someone requested Radish SSJ4 vs Barney, both characters capable of one hit KO. About five seconds into the fourth round they both just started feeling the music and jamming unexpectedly, before resuming battle.'
Salty is happy to admit new characters, no matter how weird. 'As long as the character doesn't crash the game/system, they will probably make at least one appearance. If they end up in the roster and fail to entertain, they may be removed. Some people like to see very balanced characters and match-ups which I understand, but you won't get the fun Radish & Barney dance party moments without a few broken characters.'
An hour with Salty Bet is packed with those moments. As I type this, I'm watching Ikkyu versus K' in a small window at the bottom of my screen. K' is from King of Fighters, and wearing a red jacket. Ikkyu is from Japanese arcade exclusive Blood Warrior and appears to be a small Buddha-esque figure stuck in a permanent crotch-thrusting loop. Next up is Guile versus Bison - an actual Bison, large enough to fill half the screen on four legs. Bison wins, crushing Guile with repeat headbutts before the Street Fighter can throw out a sonic boom.
Mugen means 'dream' in Japanese. Not only does MUGEN allow dream matchups - Ryu versus Link, Homer Simpson versus Spiderman - but it has enabled a game about a game good enough to dream about. And as an hour with Salty Bet and its unique language will tell you, dreams will never die.